BrandQuest architecture
A serverless, event-sourced platform designed to scale from a single campaign to millions of game attempts without expensive always-on infrastructure.
Cost safety layer
BrandQuest deliberately uses only serverless, pay-per-use building blocks to keep AWS costs predictable.
Custom game review workflow
- 1. Submit: Creators submit custom game metadata (never executable code).
- 2. Review: Admins review against a security checklist and approve or reject.
- 3. Sandbox: Approved games run in a restricted sandboxed iframe.
- 4. Score: Scores are reported through the secure, validated score API.